Archive for the 'Flash' Category
In AS2, we can use the movieclip method getBounds returns 4 values: xMin, xMax, yMin and yMax, which can be traced like so:
var bounds:Object = this.getBounds(this._parent);
for (var i in bounds) {
trace(i+” –> “+bounds[i]);
}
I’m getting the dimensions of the movieclip my current clip (this) is attached to. The [...]
Posted in Adobe, Flash, converting AS2 to AS3 | No Comments »
Man this one was nasty! The artist I work with was supplying me with fla files containing MovieClips. I’d copy and paste his MCs from his fla into my main fla. Up till this week there was no problem doing this. All of a sudden, I was no longer able to programtically use his MCs! [...]
Posted in Adobe, CS4, Flash, hack | No Comments »
Launched another new game for AddictingGames.com this week, the Tiger Parking Slam. Over 700,000 hits so far, not bad for a game we put together in 3 days…
Posted in Casual Games, Flash | No Comments »
Summary:
Both the Droid and the iPhone are excellent portable internet devices/mini-computers, but I give the edge to the Droid because of the better network. Droid is a much better phone, but not as good a media player. So it depends on your needs – if, like me, you’re more concerned with the phone and coverage [...]
Posted in ATT, Android, Apple, Droid, Facebook, Flash, Google, Mobile phones, Networks, Verizon, iPhone, voice quality | 1 Comment »
I gave a lecture last night (Oct. 28) on the current state of Flash – what’s happening with CS4 (inverse kinematics, motion editor), CS5 (iPhone porting), Flex/Flash Builder, FlashLite, etc. I’ve made a pdf of my powerpoint slides available. (If link not working due to WordPress weirdness, just try: ftp.evili.com/WhatIsFlash.pdf)
Posted in AIR, Adobe, Android, CS3, CS4, Flash, Flex, Mobile phones, Rich Internet Applications, desktop RIAs, iPhone | No Comments »
Man, I just about lost my mind (and at least an hour of my life) figuring this one out. All I could see on my timeline panel was the layer numbers, and the new folder, new layer and garbage can icons. At the far right side of the panel, at the bottom, are three gray [...]
Posted in Adobe, CS4, Flash | No Comments »
Looks like they’ve added a lot of features that bring it up to speed vs. Flash/Flex, including HD video, new bitmap and 3D APIs, and support for SEO (which looks to be about the same as swfObject) x-platform desktop RIAs. Big upside potential IMHO is that you can code Silverlight in C#. Big downside – [...]
Posted in AIR, Adobe, Flash, Flex, Rich Internet Applications, SEO, SilverLight | No Comments »
“We are standing at the precipice of ontological chaos.”- buzzphrase at Where 2.0
I’m at my wits end hearing people speak in an open-ended way about widgets, as in, “as part of that campaign, we’ll build the client a widget.” Without a modifier, the word “widget” doesn’t mean anything – or, more accurately, it can mean [...]
Posted in AIR, AJAX, Flash, Flex, Rich Internet Applications, WPF, Widgets, desktop RIAs | No Comments »
According to Walt Mossberg:
“At launch, the iPhone version of the Safari browser is missing some plug-ins needed for playing common types of Web videos. The most important of these is the plug-in for Adobe’s Flash technology. Apple says it plans to add that plug-in through an early software update, which I am guessing will occur [...]
Posted in Flash, Mobile phones, iPhone | No Comments »
Brief follow-up to yesterday’s iPhone rant, when I said the iPhone will suck because it lacks a tactile keyboard, it’s on a 2.5G network, it’s Cingular only, and development is closed. 3 more reasons have come to my attention since then:
1. It lacks GPS capability. For a $500 phone, how retro! A terrible blow for [...]
Posted in DRM, Flash, Mobile phones, Neogeography | 1 Comment »